I gave my initial thoughts the other week and have since played through the entire campaign as well as a large chunk of the ongoing multiverse. Let me tell you, this is a hell of a fun game!
Campaigns are quickly dismissed in this era of online multiplayer. Thankfully, NetherRealm Studios didn’t skimp on what turned out to be a riveting and fun storyline! There’s a lot of story to tell in this alternate DC Universe – the multiple comics set in the world serve as ample proof of this. Injustice 2 dives right into the post-Superman Regime era setting up the conflict with Gorilla Grodd’s ‘The Society”. This quickly caves to the true conflict with Brainiac which is introduced along with bringing Supergirl into the story.
The real strength for Injustice is its voice acting brought to life by an impressive graphics engine. All voices were well done, however, there are certainly some highlights for me:
- Kevin Conroy will forever be MY Batman thanks to a childhood love of Batman: The Animated Series. I’m thrilled he voiced his titular character once again for this game.
- Jeffrey Combs is a perfect fit for Brainiac; his calm, controlled tone brought the mega-villain to life quite deservedly.
- Khary Payton rocked it out once again as Cyborg. I’m glad he’s been able to stick with the character in all recent animated versions.
- Scarecrow is voiced by Robert Englund! I don’t know how I missed this before but how freakin’ cool is that?!
I was quite surprised by the length of the campaign as well. There are 12 full chapters to it with multiple endings for different characters to add replayability. Playing through the first time will also add to your character rankings for online matches or the multiverse. This was really helpful because it gives you a serious jump in progress for character upgrades and customization.
Online matches are what should be expected. Games are filled with trolls that exploit those specific moves that are hard to counter. I haven’t spent a huge amount of time playing real people online but frustration isn’t the reason. Most of my time (not spent on the campaign) has been spent enjoying the hourly/daily updated Multiverse.
The Multiverse offers matches of 3 to 8 opponents. Each one is modified visually and level-wise to ensure things stay fresh/challenging. Specific rewards are earned for completing Multiverse events to provide even more customization and leveling options for the wide array of playable characters. Oftentimes, more sweeping modifiers are added that can turn the tide of a match to level the playing field against characters that are higher level (Example – altered gravity or ‘sidekicks’ added).
Player upgrades took a little while to get used to. I’m still toying with the regen tokens and other ways to make each hero/villain unique. There are multiple save options for each character for you to have various versions catered to fight other player types. I haven’t done much with this because I’ve focused on having a single class of each character with the strongest gear possible.
Local multiplayer offers drunken matches with friends or games against my daughter where she ‘tricks’ me into staying still so she can do a super move. The game is engineered to allow brief playing sessions or hours of fun. Overall, I don’t have anything really bad to say about it. It is a fantastic sequel that has yet to get old after hours of play.
My final rating of the INJUSTICE 2 (on Xbox One) is 9.4 out of 10.
Have you played this great game yet? If so, what’s your favorite character to play as? Let us know in the comments or email us directly at firstname.lastname@example.org. Don’t forget to follow the blog and on Instagram to stay up to date!
The Belligerent Barnes